In collaboration with Julia Nusslein

Burnhard is a two-player-game that visualizes the static current in the user’s body in a tangible way: toaster wires slowly burn patterns into two plastic sheets, one for each player. The one with more current ‘burns’ longer and wins. The light bulbs give direct visual indication of the burning time.

Exhibited at:
PUSH Conference // UX Conferences at Alte Kongresshalle, Munich (DE) // October 2016


Upcoming ︎

MAY, 2019 ︎
Masks and electronics for wearables. Workshop for SokoTech, Barcelona.

MAY, 2019 ︎
Introduction to Laser Cutting and Vectorial Drawing. Workshop for FAB Casa del Mig Punt Multimèdia.
Past ︎

DECEMBER 17th - 20th, 2018 ︎
Creative Marathon ELISAVA. Workshop on “Future Eco-Retail” w/ Plat Institute.

NOVEMBER 9th - 16th, 2018 ︎
TADAEX Tehran Annual Digital Art Exhibition. Presenting “Fuzzy_Logic Machine” w/ Gabriela Gordillo.

SEMPTEMBER 22nd - 23rd, 2018 ︎
Digital Design Weekend at the Austrian Cultural Forum and Victoria & Albert Museum.

“Stop thinking about artworks as objects, and start thinking about them as triggers for experiences.”

- Roy Ascott

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